IRONCAD vs Fusion 360 Lesson 2
3D Modeling Techniques Defined
Streamlined Sketching/Feature Based Modeling

When I introduce IronCAD's very flexible design paradigm I have a hard time to get the Pro/e clone users, like Solidworks and other programs to understand the drag and drop design paradigm.

I saw the following video challenge on linkedin and thought I would give it a try on IronCAD. I actually did it before I watched the video, so I did it a bit differently. This will give you an idea how different and flexible IronCAD is compared to the conventional Pro/e clone and to the not so conventional Fusion 360.

Fusion 360 Challenge of the Month: February 2017 

Here is the drawing.

IronCAD vs Fusion 360

I would do a video, but I really am not good at it. So I will show you step by step. I will try and get IronCAD support to create one. They are very good.

The unit are inch by default, so the first thing we will do is drag a block from a standard catalog. Notice that is has handles and the size box dimensions. There are a variety of standard catalogs and you can create custom catalogs. We set the block size. 4x2.5x2.6

We now drag a hole block from the catalog. We size it 1.000 from the back edge and set the .25 depth, we are not worried about the width and length. The catalog is automatically hidden when not in use to give more work area.

We will now create the angled face. We will first create a reference edge. Then put hole block on the face were are going to modify. Line it up on the top of the face. You will see why in the next step. I have turned on the triball to show the default location will will move it to the point we need to rotate it around in the next step. We have set the triball to white by hitting the space bar that allows us relocate it.

We relocate the triball the the corner, then hit the space bar to make it associated with the feature, we then set the axis and select the smaller inside handle and point it to our reference corner. We will delete the reference hole block.

This is where it gets a bit tricky. We will drop a hole block on the back of the part to create the reference edge for our next step. We drop a hole block on the angled face, size it .500 from the far edge and line it up with the bottom and relocate the triball, will reset it to that location.

We now set the hole block on the angled face and again set the axis and point the inside handle to the cut on the back of the part. This will set us up for our last step.

We set the axis we are going to rotate and point the small inside handle to the lower right corner. We now have our cut.

We delete the reference hole block and pull the hole block to make sure all of the affected faces are cut.

Now we just drop a hole cylinder on center of the top face and set the depth.

There you go. No sketches necessary. But you have the option when it is necessary.

It is very important that you look into how you or your engineers are creating the parts. Streamline Sketching and Feature Based Modeling is easy to learn and implement. It, alone, will increase productivity 10X. Now, IronCAD with its unique integrated history/direct edit functionality can increase your productivity another 5X or more with changes! Again, time is money in engineering.

More on Streamline Sketching and Feature Based Modeling.

3D CAD Modeling Techniques

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