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IRONCAD vs Fusion 360 Lesson 8
3D Modeling Techniques Defined
Streamlined Sketching/Feature Based Modeling

The modeling technique is hugely responsible for the level of productivity. Those of you that are only trained in the sketch, sketch, constrain, constrain world are truly limited by not using the freedom of Streamlined Sketching and Feature Based Design, that is available in even the most Pro/e-ish of CAD systems. If your designers are designing in these very unproductive and time consuming processes it might be time to review your standard design processes. Don't have any do you?


When I introduce IronCAD's very flexible design paradigm I have a hard time to get the Pro/e clone users, like Solidworks and other programs to understand the drag and drop design paradigm.

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I saw the following video challenge on linkedin and thought I would give it a try on IronCAD. I actually did it before I watched the video, so I did it a bit differently. This will give you an idea how different and flexible IronCAD is compared to the conventional Pro/e clone and to the not so conventional Fusion 360.

Fusion 360 Challenge of the Month: September 2016 

 

 

Here is the drawing.



IronCAD vs Fusion 360

While creating 3D models from drawing is the very best way to learn 3D CAD and maybe some design techniques is does not expose the designer to the design flexibility necessary in product design. IronCAD is all top down due to the single model environment. Creating mating parts is a cruise. But modeling is just one aspect of a well designed productive 3D CAD system.

I would do a video, but I really am not good at it. So I will show you step by step. I will try and get IronCAD support to create one. They are very good.


I always create the part before I watch the Fusion 360 Video, so as to not taint my process. Of course, there are a multitude of ways to create a model. There is no right way, just more productive ways. From what I have seen from these very complicated processes done by the Fusion 360 fellow, it is not just limited by the 3D CAD system.

The modeling technique is hugely responsible for the level of productivity. Those of you that are only trained in the sketch, sketch, constrain, constrain world are truly limited by not using the freedom of feature based design, that is available in even the most Pro/e-ish of CAD systems. If your designers are designing in these very unproductive and time consuming processes it might be time to review your standard design processes. Don't have any do you?

Here is IronCAD. My default is inches, so we will set the units to mm. Let's get started.



I instantly differ from the Fusion 360 presenter by dragging and dropping a slot block into to the scene and sizing it. It is funny we call it a slot block, I suppose it could have been called a oval block, but slot works with the hold slot.

Why does IronCAD call it a scene instead of a workspace? IronCAD was first released as a graphic design program called Trispectives. It still has much of the graphic design functionality. It truly is a wonderful mixture of professional 3D CAD and graphic design, which puts it in a much more flexible category as compared to the Pro/e (Creo) clones.



IronCAD does not have a sketching module. In this case I use Extrude Wizard to drop a sketching plane on the center point of the slot block. Nope, no separate plane. Just a complete sketching plane, in this case ready for extrusion. We have wizards for spin, sweep and loft.




I use the triball to rotate the sketch plane 90 degrees to orient the plane in the correct position.



As you can see I project a few edges and just sketch the graphic, no not constraining but just drawing the lines and trimming or extending.



We extrude to the correct size and locate the block. We could extrude symmetrically but this is just a non-thinking way.



Now for the Slot. We just drop a extrude wizard on the face and locate it.



Again we just project the edges and offset. No, dimensions or constraints.



We now just extrude the slot and locate.



We go to the catalog select tool>custom hole and drag and drop a hole on the center of the slot.



We size the counterbore and hole. Then using the triball link it to the center of the other side of the slot. I could have also mirrored it but I would have to locate the triball which would have been an extra step.



Add the blends on the edge of the slot



Then the blends on the side. It is important on how you put in the blends. It should be in steps to make sure they go in correctly.



There you are. A very simple part made even more simple with a mixture of Streamline Sketching and Feature Based Modeling. Modeling technique is a huge part of productive design. Of course, a much more productive 3D CAD system helps too!!

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It is very important that you look into how you or your engineers are creating the parts. Streamline Sketching and Feature Based Modeling is easy to learn and implement. It, alone, will increase productivity 10X. Now, IronCAD with its unique integrated history/direct edit functionality can increase your productivity another 5X or more with changes! Again, time is money in engineering.

More on Streamline Sketching and Feature Based Modeling.

3D Modeling Techniques Defined



To experience this increased level of productivity, please download IronCAD for a 30 day evaluation. Legacy data is no problem, IronCAD can read the native files of all of the popular programs. IronCAD is a great replacement for the subscription only Autodesk and PTC products.



Give me a call if you have any questions. I can set up a skype or gotomeeting to show this part or answer any of your questions on the operation of IronCAD. It truly is the very best conceptual 3D CAD system.

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If you are interested in adding professional hybrid modeling capabilities or looking for a new solution to increase your productivity, take some time to download a fully functional 30 day evaluation and play with these packages. Feel free to give me a call if you have any questions or would like an on-line presentation.

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